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Technical Information (Read 1338 times)
b0b
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The revolution will not
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Posts: 7464
Battle Creek, Michigan
Gender: male
Technical Information
Jan 27th, 2016 at 5:07pm
 
Connectivity Information

Fantasy Grounds IP:  75.151.2.133
Ventrilo Address:  WesDownersMom.com


This post will provide an overview of the technical information you need to join our D&D campaign.

We'll be using the Fantasy Grounds software as our virtual tabletop (VTT) to get our game on.  Fantasy Grounds is an excellent tabletop with extensive functionality.  You can use it to do virtually everything necessary in D&D including character creation, exploration, and combat.  Fantasy Grounds has a licensing arrangement with Wizards of the Coast (owners of D&D) and thus the official core rule books, supplements, and adventures are available as DLC for Fantasy Grounds.

Licensing for Fantasy Grounds gets complicated, but the short version is that nobody needs to buy anything to join the campaign.  I will buy the unlimited license before the first session that allows everyone else to connect to me for free.  All you need is a copy of the Fantasy Grounds client, which you can download from Steam (click the "Download Demo" button on the Fantasy Grounds page) or directly from FantasyGrounds.com:

https://www.fantasygrounds.com/downloads/


I've already picked up the DLC for all of the core rule books and the campaign we'll be playing.  Once you connect to my session, you'll be able to access the Player's Handbook (PHB) to create your own character.  I can also send out a PDF copy of the PHB, just PM me on the forum or via Steam and I'll get them to you.

We'll be using Ventrilo for voice chat connectivity.  Ventrilo is free.  You can grab it here:

http://www.ventrilo.com/download.php


For our very first session, we'll use Skype if necessary for desktop sharing.  This is solely for troubleshooting and it probably won't be necessary.  Nonetheless, you can grab the Skype client here:

https://www.skype.com/en/download-skype/skype-for-computer/

I'll go over usage of Fantasy Grounds and work with everyone on character creation during our first session.  Depending on how many people show up, it will probably take 90-120 minutes to build a fully fleshed-out character.  I look forward to dungeon delving with all of you!


-b0b
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